@startuml
sprite $business [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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0000FFFFFFFFFFFFFFFFFFFFFFFF0000FFFF0000FFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFF0000FFFF0000FFFF0000
0000FFFFFFFFFFFFFFFFFFFFFFFF0000FFFF0000FFFF0000
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0000FFFF0000FFFF0000FFFF0000000000000000FFFF0000
0000FFFF0000FFFF0000FFFF0000000000000000FFFF0000
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0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
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0000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF0000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define MATERIAL_BUSINESS(_alias) ENTITY(rectangle,black,business,_alias,MATERIAL BUSINESS)
!define MATERIAL_BUSINESS(_alias, _label) ENTITY(rectangle,black,business,_label, _alias,MATERIAL BUSINESS)
!define MATERIAL_BUSINESS(_alias, _label, _shape) ENTITY(_shape,black,business,_label, _alias,MATERIAL BUSINESS)
!define MATERIAL_BUSINESS(_alias, _label, _shape, _color) ENTITY(_shape,_color,business,_label, _alias,MATERIAL BUSINESS)
skinparam folderBackgroundColor<<MATERIAL BUSINESS>> White
@enduml